Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #ifndef S_BASE_H_
21 : #define S_BASE_H_
22 :
23 : #include <iostream>
24 : #include <string>
25 :
26 : extern "C" {
27 : #include <lua.h>
28 : }
29 :
30 : #include "irrlichttypes.h"
31 : #include "jthread/jmutex.h"
32 : #include "jthread/jmutexautolock.h"
33 : #include "common/c_types.h"
34 : #include "common/c_internal.h"
35 :
36 : #define SCRIPTAPI_LOCK_DEBUG
37 :
38 : #define SCRIPT_MOD_NAME_FIELD "current_mod_name"
39 : // MUST be an invalid mod name so that mods can't
40 : // use that name to bypass security!
41 : #define BUILTIN_MOD_NAME "*builtin*"
42 :
43 :
44 : class Server;
45 : class Environment;
46 : class GUIEngine;
47 : class ServerActiveObject;
48 :
49 : class ScriptApiBase {
50 : public:
51 : ScriptApiBase();
52 : virtual ~ScriptApiBase();
53 :
54 : bool loadMod(const std::string &script_path, const std::string &mod_name, std::string *error=NULL);
55 : bool loadScript(const std::string &script_path, std::string *error=NULL);
56 :
57 : /* object */
58 : void addObjectReference(ServerActiveObject *cobj);
59 : void removeObjectReference(ServerActiveObject *cobj);
60 :
61 4 : Server* getServer() { return m_server; }
62 :
63 : protected:
64 : friend class LuaABM;
65 : friend class InvRef;
66 : friend class ObjectRef;
67 : friend class NodeMetaRef;
68 : friend class ModApiBase;
69 : friend class ModApiEnvMod;
70 : friend class LuaVoxelManip;
71 :
72 108 : lua_State* getStack()
73 108 : { return m_luastack; }
74 :
75 : void realityCheck();
76 : void scriptError();
77 : void stackDump(std::ostream &o);
78 :
79 0 : void setServer(Server* server) { m_server = server; }
80 :
81 0 : Environment* getEnv() { return m_environment; }
82 0 : void setEnv(Environment* env) { m_environment = env; }
83 :
84 21 : GUIEngine* getGuiEngine() { return m_guiengine; }
85 1 : void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; }
86 :
87 : void objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj);
88 : void objectrefGet(lua_State *L, u16 id);
89 :
90 : JMutex m_luastackmutex;
91 : // Stack index of Lua error handler
92 : int m_errorhandler;
93 : bool m_secure;
94 : #ifdef SCRIPTAPI_LOCK_DEBUG
95 : bool m_locked;
96 : #endif
97 :
98 : private:
99 : lua_State* m_luastack;
100 :
101 : Server* m_server;
102 : Environment* m_environment;
103 : GUIEngine* m_guiengine;
104 : };
105 :
106 : #endif /* S_BASE_H_ */
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