LCOV - code coverage report
Current view: top level - src/script/cpp_api - s_inventory.h (source / functions) Hit Total Coverage
Test: report Lines: 0 1 0.0 %
Date: 2015-07-11 18:23:49 Functions: 0 2 0.0 %

          Line data    Source code
       1             : /*
       2             : Minetest
       3             : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
       4             : 
       5             : This program is free software; you can redistribute it and/or modify
       6             : it under the terms of the GNU Lesser General Public License as published by
       7             : the Free Software Foundation; either version 2.1 of the License, or
       8             : (at your option) any later version.
       9             : 
      10             : This program is distributed in the hope that it will be useful,
      11             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      12             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13             : GNU Lesser General Public License for more details.
      14             : 
      15             : You should have received a copy of the GNU Lesser General Public License along
      16             : with this program; if not, write to the Free Software Foundation, Inc.,
      17             : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             : */
      19             : 
      20             : #ifndef S_INVENTORY_H_
      21             : #define S_INVENTORY_H_
      22             : 
      23             : #include "cpp_api/s_base.h"
      24             : 
      25             : struct ItemStack;
      26             : 
      27           0 : class ScriptApiDetached
      28             :                 : virtual public ScriptApiBase
      29             : {
      30             : public:
      31             :         /* Detached inventory callbacks */
      32             :         // Return number of accepted items to be moved
      33             :         int detached_inventory_AllowMove(
      34             :                         const std::string &name,
      35             :                         const std::string &from_list, int from_index,
      36             :                         const std::string &to_list, int to_index,
      37             :                         int count, ServerActiveObject *player);
      38             :         // Return number of accepted items to be put
      39             :         int detached_inventory_AllowPut(
      40             :                         const std::string &name,
      41             :                         const std::string &listname, int index, ItemStack &stack,
      42             :                         ServerActiveObject *player);
      43             :         // Return number of accepted items to be taken
      44             :         int detached_inventory_AllowTake(
      45             :                         const std::string &name,
      46             :                         const std::string &listname, int index, ItemStack &stack,
      47             :                         ServerActiveObject *player);
      48             :         // Report moved items
      49             :         void detached_inventory_OnMove(
      50             :                         const std::string &name,
      51             :                         const std::string &from_list, int from_index,
      52             :                         const std::string &to_list, int to_index,
      53             :                         int count, ServerActiveObject *player);
      54             :         // Report put items
      55             :         void detached_inventory_OnPut(
      56             :                         const std::string &name,
      57             :                         const std::string &listname, int index, ItemStack &stack,
      58             :                         ServerActiveObject *player);
      59             :         // Report taken items
      60             :         void detached_inventory_OnTake(
      61             :                         const std::string &name,
      62             :                         const std::string &listname, int index, ItemStack &stack,
      63             :                         ServerActiveObject *player);
      64             : private:
      65             :         bool getDetachedInventoryCallback(
      66             :                         const std::string &name, const char *callbackname);
      67             : };
      68             : 
      69             : 
      70             : 
      71             : #endif /* S_INVENTORY_H_ */

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