Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #ifndef S_ITEM_H_
21 : #define S_ITEM_H_
22 :
23 : #include "cpp_api/s_base.h"
24 : #include "irr_v3d.h"
25 :
26 : struct PointedThing;
27 : struct ItemStack;
28 : class ServerActiveObject;
29 : struct ItemDefinition;
30 : class LuaItemStack;
31 : class ModApiItemMod;
32 : class InventoryList;
33 : struct InventoryLocation;
34 :
35 0 : class ScriptApiItem
36 : : virtual public ScriptApiBase
37 : {
38 : public:
39 : bool item_OnDrop(ItemStack &item,
40 : ServerActiveObject *dropper, v3f pos);
41 : bool item_OnPlace(ItemStack &item,
42 : ServerActiveObject *placer, const PointedThing &pointed);
43 : bool item_OnUse(ItemStack &item,
44 : ServerActiveObject *user, const PointedThing &pointed);
45 : bool item_OnCraft(ItemStack &item, ServerActiveObject *user,
46 : const InventoryList *old_craft_grid, const InventoryLocation &craft_inv);
47 : bool item_CraftPredict(ItemStack &item, ServerActiveObject *user,
48 : const InventoryList *old_craft_grid, const InventoryLocation &craft_inv);
49 :
50 : protected:
51 : friend class LuaItemStack;
52 : friend class ModApiItemMod;
53 :
54 : bool getItemCallback(const char *name, const char *callbackname);
55 : void pushPointedThing(const PointedThing& pointed);
56 :
57 : };
58 :
59 :
60 : #endif /* S_ITEM_H_ */
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