Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #include "cpp_api/s_mainmenu.h"
21 : #include "cpp_api/s_internal.h"
22 : #include "common/c_converter.h"
23 :
24 0 : void ScriptApiMainMenu::setMainMenuErrorMessage(std::string errormessage)
25 : {
26 0 : SCRIPTAPI_PRECHECKHEADER
27 :
28 0 : lua_getglobal(L, "gamedata");
29 0 : int gamedata_idx = lua_gettop(L);
30 0 : lua_pushstring(L, "errormessage");
31 0 : lua_pushstring(L, errormessage.c_str());
32 0 : lua_settable(L, gamedata_idx);
33 0 : lua_pop(L, 1);
34 0 : }
35 :
36 0 : void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
37 : {
38 0 : SCRIPTAPI_PRECHECKHEADER
39 :
40 : // Get handler function
41 0 : lua_getglobal(L, "core");
42 0 : lua_getfield(L, -1, "event_handler");
43 0 : lua_remove(L, -2); // Remove core
44 0 : if (lua_isnil(L, -1)) {
45 0 : lua_pop(L, 1); // Pop event_handler
46 0 : return;
47 : }
48 0 : luaL_checktype(L, -1, LUA_TFUNCTION);
49 :
50 : // Call it
51 0 : lua_pushstring(L, text.c_str());
52 0 : if (lua_pcall(L, 1, 0, m_errorhandler))
53 0 : scriptError();
54 : }
55 :
56 3 : void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
57 : {
58 6 : SCRIPTAPI_PRECHECKHEADER
59 :
60 : // Get handler function
61 3 : lua_getglobal(L, "core");
62 3 : lua_getfield(L, -1, "button_handler");
63 3 : lua_remove(L, -2); // Remove core
64 3 : if (lua_isnil(L, -1)) {
65 0 : lua_pop(L, 1); // Pop button handler
66 0 : return;
67 : }
68 3 : luaL_checktype(L, -1, LUA_TFUNCTION);
69 :
70 : // Convert fields to a Lua table
71 3 : lua_newtable(L);
72 3 : StringMap::const_iterator it;
73 18 : for (it = fields.begin(); it != fields.end(); ++it) {
74 15 : const std::string &name = it->first;
75 15 : const std::string &value = it->second;
76 15 : lua_pushstring(L, name.c_str());
77 15 : lua_pushlstring(L, value.c_str(), value.size());
78 15 : lua_settable(L, -3);
79 : }
80 :
81 : // Call it
82 3 : if (lua_pcall(L, 1, 0, m_errorhandler))
83 0 : scriptError();
84 3 : }
85 :
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