Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #ifndef S_MAINMENU_H_
21 : #define S_MAINMENU_H_
22 :
23 : #include "cpp_api/s_base.h"
24 : #include "util/string.h"
25 :
26 2 : class ScriptApiMainMenu
27 : : virtual public ScriptApiBase
28 : {
29 : public:
30 : /**
31 : * set gamedata.errormessage to inform lua of an error
32 : * @param errormessage the error message
33 : */
34 : void setMainMenuErrorMessage(std::string errormessage);
35 :
36 : /**
37 : * process events received from formspec
38 : * @param text events in textual form
39 : */
40 : void handleMainMenuEvent(std::string text);
41 :
42 : /**
43 : * process field data recieved from formspec
44 : * @param fields data in field format
45 : */
46 : void handleMainMenuButtons(const StringMap &fields);
47 : };
48 :
49 : #endif /* S_MAINMENU_H_ */
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