LCOV - code coverage report
Current view: top level - src/script/cpp_api - s_nodemeta.cpp (source / functions) Hit Total Coverage
Test: report Lines: 1 119 0.8 %
Date: 2015-07-11 18:23:49 Functions: 2 13 15.4 %

          Line data    Source code
       1             : /*
       2             : Minetest
       3             : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
       4             : 
       5             : This program is free software; you can redistribute it and/or modify
       6             : it under the terms of the GNU Lesser General Public License as published by
       7             : the Free Software Foundation; either version 2.1 of the License, or
       8             : (at your option) any later version.
       9             : 
      10             : This program is distributed in the hope that it will be useful,
      11             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      12             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13             : GNU Lesser General Public License for more details.
      14             : 
      15             : You should have received a copy of the GNU Lesser General Public License along
      16             : with this program; if not, write to the Free Software Foundation, Inc.,
      17             : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             : */
      19             : 
      20             : #include "cpp_api/s_nodemeta.h"
      21             : #include "cpp_api/s_internal.h"
      22             : #include "common/c_converter.h"
      23             : #include "nodedef.h"
      24             : #include "mapnode.h"
      25             : #include "server.h"
      26             : #include "environment.h"
      27             : #include "lua_api/l_item.h"
      28             : 
      29             : // Return number of accepted items to be moved
      30           0 : int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
      31             :                 const std::string &from_list, int from_index,
      32             :                 const std::string &to_list, int to_index,
      33             :                 int count, ServerActiveObject *player)
      34             : {
      35           0 :         SCRIPTAPI_PRECHECKHEADER
      36             : 
      37           0 :         INodeDefManager *ndef = getServer()->ndef();
      38             : 
      39             :         // If node doesn't exist, we don't know what callback to call
      40           0 :         MapNode node = getEnv()->getMap().getNodeNoEx(p);
      41           0 :         if (node.getContent() == CONTENT_IGNORE)
      42           0 :                 return 0;
      43             : 
      44             :         // Push callback function on stack
      45           0 :         std::string nodename = ndef->get(node).name;
      46           0 :         if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move"))
      47           0 :                 return count;
      48             : 
      49             :         // function(pos, from_list, from_index, to_list, to_index, count, player)
      50           0 :         push_v3s16(L, p);                     // pos
      51           0 :         lua_pushstring(L, from_list.c_str()); // from_list
      52           0 :         lua_pushinteger(L, from_index + 1);   // from_index
      53           0 :         lua_pushstring(L, to_list.c_str());   // to_list
      54           0 :         lua_pushinteger(L, to_index + 1);     // to_index
      55           0 :         lua_pushinteger(L, count);            // count
      56           0 :         objectrefGetOrCreate(L, player);      // player
      57           0 :         if (lua_pcall(L, 7, 1, m_errorhandler))
      58           0 :                 scriptError();
      59           0 :         if (!lua_isnumber(L, -1))
      60             :                 throw LuaError("allow_metadata_inventory_move should"
      61           0 :                                 " return a number, guilty node: " + nodename);
      62           0 :         int num = luaL_checkinteger(L, -1);
      63           0 :         lua_pop(L, 1); // Pop integer
      64           0 :         return num;
      65             : }
      66             : 
      67             : // Return number of accepted items to be put
      68           0 : int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
      69             :                 const std::string &listname, int index, ItemStack &stack,
      70             :                 ServerActiveObject *player)
      71             : {
      72           0 :         SCRIPTAPI_PRECHECKHEADER
      73             : 
      74           0 :         INodeDefManager *ndef = getServer()->ndef();
      75             : 
      76             :         // If node doesn't exist, we don't know what callback to call
      77           0 :         MapNode node = getEnv()->getMap().getNodeNoEx(p);
      78           0 :         if (node.getContent() == CONTENT_IGNORE)
      79           0 :                 return 0;
      80             : 
      81             :         // Push callback function on stack
      82           0 :         std::string nodename = ndef->get(node).name;
      83           0 :         if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put"))
      84           0 :                 return stack.count;
      85             : 
      86             :         // Call function(pos, listname, index, stack, player)
      87           0 :         push_v3s16(L, p);                    // pos
      88           0 :         lua_pushstring(L, listname.c_str()); // listname
      89           0 :         lua_pushinteger(L, index + 1);       // index
      90           0 :         LuaItemStack::create(L, stack);      // stack
      91           0 :         objectrefGetOrCreate(L, player);     // player
      92           0 :         if (lua_pcall(L, 5, 1, m_errorhandler))
      93           0 :                 scriptError();
      94           0 :         if(!lua_isnumber(L, -1))
      95             :                 throw LuaError("allow_metadata_inventory_put should"
      96           0 :                                 " return a number, guilty node: " + nodename);
      97           0 :         int num = luaL_checkinteger(L, -1);
      98           0 :         lua_pop(L, 1); // Pop integer
      99           0 :         return num;
     100             : }
     101             : 
     102             : // Return number of accepted items to be taken
     103           0 : int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
     104             :                 const std::string &listname, int index, ItemStack &stack,
     105             :                 ServerActiveObject *player)
     106             : {
     107           0 :         SCRIPTAPI_PRECHECKHEADER
     108             : 
     109           0 :         INodeDefManager *ndef = getServer()->ndef();
     110             : 
     111             :         // If node doesn't exist, we don't know what callback to call
     112           0 :         MapNode node = getEnv()->getMap().getNodeNoEx(p);
     113           0 :         if (node.getContent() == CONTENT_IGNORE)
     114           0 :                 return 0;
     115             : 
     116             :         // Push callback function on stack
     117           0 :         std::string nodename = ndef->get(node).name;
     118           0 :         if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take"))
     119           0 :                 return stack.count;
     120             : 
     121             :         // Call function(pos, listname, index, count, player)
     122           0 :         push_v3s16(L, p);                    // pos
     123           0 :         lua_pushstring(L, listname.c_str()); // listname
     124           0 :         lua_pushinteger(L, index + 1);       // index
     125           0 :         LuaItemStack::create(L, stack);      // stack
     126           0 :         objectrefGetOrCreate(L, player);     // player
     127           0 :         if (lua_pcall(L, 5, 1, m_errorhandler))
     128           0 :                 scriptError();
     129           0 :         if (!lua_isnumber(L, -1))
     130             :                 throw LuaError("allow_metadata_inventory_take should"
     131           0 :                                 " return a number, guilty node: " + nodename);
     132           0 :         int num = luaL_checkinteger(L, -1);
     133           0 :         lua_pop(L, 1); // Pop integer
     134           0 :         return num;
     135             : }
     136             : 
     137             : // Report moved items
     138           0 : void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
     139             :                 const std::string &from_list, int from_index,
     140             :                 const std::string &to_list, int to_index,
     141             :                 int count, ServerActiveObject *player)
     142             : {
     143           0 :         SCRIPTAPI_PRECHECKHEADER
     144             : 
     145           0 :         INodeDefManager *ndef = getServer()->ndef();
     146             : 
     147             :         // If node doesn't exist, we don't know what callback to call
     148           0 :         MapNode node = getEnv()->getMap().getNodeNoEx(p);
     149           0 :         if (node.getContent() == CONTENT_IGNORE)
     150           0 :                 return;
     151             : 
     152             :         // Push callback function on stack
     153           0 :         std::string nodename = ndef->get(node).name;
     154           0 :         if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move"))
     155           0 :                 return;
     156             : 
     157             :         // function(pos, from_list, from_index, to_list, to_index, count, player)
     158           0 :         push_v3s16(L, p);                     // pos
     159           0 :         lua_pushstring(L, from_list.c_str()); // from_list
     160           0 :         lua_pushinteger(L, from_index + 1);   // from_index
     161           0 :         lua_pushstring(L, to_list.c_str());   // to_list
     162           0 :         lua_pushinteger(L, to_index + 1);     // to_index
     163           0 :         lua_pushinteger(L, count);            // count
     164           0 :         objectrefGetOrCreate(L, player);      // player
     165           0 :         if (lua_pcall(L, 7, 0, m_errorhandler))
     166           0 :                 scriptError();
     167             : }
     168             : 
     169             : // Report put items
     170           0 : void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
     171             :                 const std::string &listname, int index, ItemStack &stack,
     172             :                 ServerActiveObject *player)
     173             : {
     174           0 :         SCRIPTAPI_PRECHECKHEADER
     175             : 
     176           0 :         INodeDefManager *ndef = getServer()->ndef();
     177             : 
     178             :         // If node doesn't exist, we don't know what callback to call
     179           0 :         MapNode node = getEnv()->getMap().getNodeNoEx(p);
     180           0 :         if (node.getContent() == CONTENT_IGNORE)
     181           0 :                 return;
     182             : 
     183             :         // Push callback function on stack
     184           0 :         std::string nodename = ndef->get(node).name;
     185           0 :         if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put"))
     186           0 :                 return;
     187             : 
     188             :         // Call function(pos, listname, index, stack, player)
     189           0 :         push_v3s16(L, p);                    // pos
     190           0 :         lua_pushstring(L, listname.c_str()); // listname
     191           0 :         lua_pushinteger(L, index + 1);       // index
     192           0 :         LuaItemStack::create(L, stack);      // stack
     193           0 :         objectrefGetOrCreate(L, player);     // player
     194           0 :         if (lua_pcall(L, 5, 0, m_errorhandler))
     195           0 :                 scriptError();
     196             : }
     197             : 
     198             : // Report taken items
     199           0 : void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
     200             :                 const std::string &listname, int index, ItemStack &stack,
     201             :                 ServerActiveObject *player)
     202             : {
     203           0 :         SCRIPTAPI_PRECHECKHEADER
     204             : 
     205           0 :         INodeDefManager *ndef = getServer()->ndef();
     206             : 
     207             :         // If node doesn't exist, we don't know what callback to call
     208           0 :         MapNode node = getEnv()->getMap().getNodeNoEx(p);
     209           0 :         if (node.getContent() == CONTENT_IGNORE)
     210           0 :                 return;
     211             : 
     212             :         // Push callback function on stack
     213           0 :         std::string nodename = ndef->get(node).name;
     214           0 :         if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take"))
     215           0 :                 return;
     216             : 
     217             :         // Call function(pos, listname, index, stack, player)
     218           0 :         push_v3s16(L, p);                    // pos
     219           0 :         lua_pushstring(L, listname.c_str()); // listname
     220           0 :         lua_pushinteger(L, index + 1);       // index
     221           0 :         LuaItemStack::create(L, stack);      // stack
     222           0 :         objectrefGetOrCreate(L, player);     // player
     223           0 :         if (lua_pcall(L, 5, 0, m_errorhandler))
     224           0 :                 scriptError();
     225             : }
     226             : 
     227           0 : ScriptApiNodemeta::ScriptApiNodemeta() {
     228           0 : }
     229             : 
     230           0 : ScriptApiNodemeta::~ScriptApiNodemeta() {
     231           3 : }
     232             : 

Generated by: LCOV version 1.11