LCOV - code coverage report
Current view: top level - src/script/cpp_api - s_player.h (source / functions) Hit Total Coverage
Test: report Lines: 0 1 0.0 %
Date: 2015-07-11 18:23:49 Functions: 0 1 0.0 %

          Line data    Source code
       1             : /*
       2             : Minetest
       3             : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
       4             : 
       5             : This program is free software; you can redistribute it and/or modify
       6             : it under the terms of the GNU Lesser General Public License as published by
       7             : the Free Software Foundation; either version 2.1 of the License, or
       8             : (at your option) any later version.
       9             : 
      10             : This program is distributed in the hope that it will be useful,
      11             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      12             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13             : GNU Lesser General Public License for more details.
      14             : 
      15             : You should have received a copy of the GNU Lesser General Public License along
      16             : with this program; if not, write to the Free Software Foundation, Inc.,
      17             : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             : */
      19             : 
      20             : #ifndef S_PLAYER_H_
      21             : #define S_PLAYER_H_
      22             : 
      23             : #include "cpp_api/s_base.h"
      24             : #include "irr_v3d.h"
      25             : #include "util/string.h"
      26             : 
      27             : struct ToolCapabilities;
      28             : 
      29           0 : class ScriptApiPlayer
      30             :                 : virtual public ScriptApiBase
      31             : {
      32             : public:
      33             :         virtual ~ScriptApiPlayer();
      34             : 
      35             :         void on_newplayer(ServerActiveObject *player);
      36             :         void on_dieplayer(ServerActiveObject *player);
      37             :         bool on_respawnplayer(ServerActiveObject *player);
      38             :         bool on_prejoinplayer(const std::string &name, const std::string &ip,
      39             :                 std::string *reason);
      40             :         void on_joinplayer(ServerActiveObject *player);
      41             :         void on_leaveplayer(ServerActiveObject *player);
      42             :         void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
      43             :         bool on_punchplayer(ServerActiveObject *player,
      44             :                 ServerActiveObject *hitter, float time_from_last_punch,
      45             :                 const ToolCapabilities *toolcap, v3f dir, s16 damage);
      46             :         s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change);
      47             :         void on_playerReceiveFields(ServerActiveObject *player,
      48             :                 const std::string &formname, const StringMap &fields);
      49             : };
      50             : 
      51             : 
      52             : #endif /* S_PLAYER_H_ */

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