LCOV - code coverage report
Current view: top level - src/script/cpp_api - s_server.h (source / functions) Hit Total Coverage
Test: report Lines: 0 1 0.0 %
Date: 2015-07-11 18:23:49 Functions: 0 2 0.0 %

          Line data    Source code
       1             : /*
       2             : Minetest
       3             : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
       4             : 
       5             : This program is free software; you can redistribute it and/or modify
       6             : it under the terms of the GNU Lesser General Public License as published by
       7             : the Free Software Foundation; either version 2.1 of the License, or
       8             : (at your option) any later version.
       9             : 
      10             : This program is distributed in the hope that it will be useful,
      11             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      12             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13             : GNU Lesser General Public License for more details.
      14             : 
      15             : You should have received a copy of the GNU Lesser General Public License along
      16             : with this program; if not, write to the Free Software Foundation, Inc.,
      17             : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             : */
      19             : 
      20             : #ifndef S_SERVER_H_
      21             : #define S_SERVER_H_
      22             : 
      23             : #include "cpp_api/s_base.h"
      24             : #include <set>
      25             : 
      26           0 : class ScriptApiServer
      27             :                 : virtual public ScriptApiBase
      28             : {
      29             : public:
      30             :         // Calls on_chat_message handlers
      31             :         // Returns true if script handled message
      32             :         bool on_chat_message(const std::string &name, const std::string &message);
      33             : 
      34             :         // Calls on_shutdown handlers
      35             :         void on_shutdown();
      36             : 
      37             :         /* auth */
      38             :         bool getAuth(const std::string &playername,
      39             :                         std::string *dst_password,
      40             :                         std::set<std::string> *dst_privs);
      41             :         void createAuth(const std::string &playername,
      42             :                         const std::string &password);
      43             :         bool setPassword(const std::string &playername,
      44             :                         const std::string &password);
      45             : private:
      46             :         void getAuthHandler();
      47             :         void readPrivileges(int index, std::set<std::string> &result);
      48             : };
      49             : 
      50             : 
      51             : 
      52             : #endif /* S_SERVER_H_ */

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