LCOV - code coverage report
Current view: top level - src/unittest - test_nodedef.cpp (source / functions) Hit Total Coverage
Test: report Lines: 4 21 19.0 %
Date: 2015-07-11 18:23:49 Functions: 4 7 57.1 %

          Line data    Source code
       1             : /*
       2             : Minetest
       3             : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
       4             : 
       5             : This program is free software; you can redistribute it and/or modify
       6             : it under the terms of the GNU Lesser General Public License as published by
       7             : the Free Software Foundation; either version 2.1 of the License, or
       8             : (at your option) any later version.
       9             : 
      10             : This program is distributed in the hope that it will be useful,
      11             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      12             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13             : GNU Lesser General Public License for more details.
      14             : 
      15             : You should have received a copy of the GNU Lesser General Public License along
      16             : with this program; if not, write to the Free Software Foundation, Inc.,
      17             : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             : */
      19             : 
      20             : #include "test.h"
      21             : 
      22             : #include <sstream>
      23             : 
      24             : #include "gamedef.h"
      25             : #include "nodedef.h"
      26             : #include "network/networkprotocol.h"
      27             : 
      28           1 : class TestNodeDef : public TestBase {
      29             : public:
      30           1 :         TestNodeDef() { TestManager::registerTestModule(this); }
      31           0 :         const char *getName() { return "TestNodeDef"; }
      32             : 
      33             :         void runTests(IGameDef *gamedef);
      34             : 
      35             :         void testContentFeaturesSerialization();
      36             : };
      37             : 
      38           1 : static TestNodeDef g_test_instance;
      39             : 
      40           0 : void TestNodeDef::runTests(IGameDef *gamedef)
      41             : {
      42           0 :         TEST(testContentFeaturesSerialization);
      43           0 : }
      44             : 
      45             : ////////////////////////////////////////////////////////////////////////////////
      46             : 
      47           0 : void TestNodeDef::testContentFeaturesSerialization()
      48             : {
      49           0 :         ContentFeatures f;
      50             : 
      51           0 :         f.name = "default:stone";
      52           0 :         for (int i = 0; i < 6; i++)
      53           0 :                 f.tiledef[i].name = "default_stone.png";
      54           0 :         f.is_ground_content = true;
      55             : 
      56           0 :         std::ostringstream os(std::ios::binary);
      57           0 :         f.serialize(os, LATEST_PROTOCOL_VERSION);
      58             :         //verbosestream<<"Test ContentFeatures size: "<<os.str().size()<<std::endl;
      59             : 
      60           0 :         std::istringstream is(os.str(), std::ios::binary);
      61           0 :         ContentFeatures f2;
      62           0 :         f2.deSerialize(is);
      63             : 
      64           0 :         UASSERT(f.walkable == f2.walkable);
      65           0 :         UASSERT(f.node_box.type == f2.node_box.type);
      66           3 : }

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