LCOV - code coverage report
Current view: top level - src - clouds.h (source / functions) Hit Total Coverage
Test: report Lines: 2 11 18.2 %
Date: 2015-07-11 18:23:49 Functions: 1 4 25.0 %

          Line data    Source code
       1             : /*
       2             : Minetest
       3             : Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
       4             : 
       5             : This program is free software; you can redistribute it and/or modify
       6             : it under the terms of the GNU Lesser General Public License as published by
       7             : the Free Software Foundation; either version 2.1 of the License, or
       8             : (at your option) any later version.
       9             : 
      10             : This program is distributed in the hope that it will be useful,
      11             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      12             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13             : GNU Lesser General Public License for more details.
      14             : 
      15             : You should have received a copy of the GNU Lesser General Public License along
      16             : with this program; if not, write to the Free Software Foundation, Inc.,
      17             : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             : */
      19             : 
      20             : #ifndef CLOUDS_HEADER
      21             : #define CLOUDS_HEADER
      22             : 
      23             : #include "irrlichttypes_extrabloated.h"
      24             : #include <iostream>
      25             : #include "constants.h"
      26             : 
      27             : // Menu clouds
      28             : class Clouds;
      29             : extern Clouds *g_menuclouds;
      30             : 
      31             : // Scene manager used for menu clouds
      32             : namespace irr{namespace scene{class ISceneManager;}}
      33             : extern irr::scene::ISceneManager *g_menucloudsmgr;
      34             : 
      35             : class Clouds : public scene::ISceneNode
      36             : {
      37             : public:
      38             :         Clouds(
      39             :                         scene::ISceneNode* parent,
      40             :                         scene::ISceneManager* mgr,
      41             :                         s32 id,
      42             :                         u32 seed,
      43             :                         s16 cloudheight=0
      44             :         );
      45             : 
      46             :         ~Clouds();
      47             : 
      48             :         /*
      49             :                 ISceneNode methods
      50             :         */
      51             : 
      52             :         virtual void OnRegisterSceneNode();
      53             : 
      54             :         virtual void render();
      55             :         
      56        1331 :         virtual const core::aabbox3d<f32>& getBoundingBox() const
      57             :         {
      58        1331 :                 return m_box;
      59             :         }
      60             : 
      61           0 :         virtual u32 getMaterialCount() const
      62             :         {
      63           0 :                 return 1;
      64             :         }
      65             : 
      66           0 :         virtual video::SMaterial& getMaterial(u32 i)
      67             :         {
      68           0 :                 return m_material;
      69             :         }
      70             :         
      71             :         /*
      72             :                 Other stuff
      73             :         */
      74             : 
      75             :         void step(float dtime);
      76             : 
      77             :         void update(v2f camera_p, video::SColorf color);
      78             :         
      79           0 :         void updateCameraOffset(v3s16 camera_offset)
      80             :         {
      81           0 :                 m_camera_offset = camera_offset;
      82           0 :                 m_box = core::aabbox3d<f32>(-BS * 1000000, m_cloud_y - BS - BS * camera_offset.Y, -BS * 1000000,
      83           0 :                         BS * 1000000, m_cloud_y + BS - BS * camera_offset.Y, BS * 1000000);
      84           0 :         }
      85             : 
      86             : private:
      87             :         video::SMaterial m_material;
      88             :         core::aabbox3d<f32> m_box;
      89             :         float m_cloud_y;
      90             :         u16 m_cloud_radius_i;
      91             :         bool m_enable_3d;
      92             :         video::SColorf m_color;
      93             :         u32 m_seed;
      94             :         v2f m_camera_pos;
      95             :         float m_time;
      96             :         v3s16 m_camera_offset;
      97             : };
      98             : 
      99             : 
     100             : 
     101             : #endif
     102             : 

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