Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #ifndef CLOUDS_HEADER
21 : #define CLOUDS_HEADER
22 :
23 : #include "irrlichttypes_extrabloated.h"
24 : #include <iostream>
25 : #include "constants.h"
26 :
27 : // Menu clouds
28 : class Clouds;
29 : extern Clouds *g_menuclouds;
30 :
31 : // Scene manager used for menu clouds
32 : namespace irr{namespace scene{class ISceneManager;}}
33 : extern irr::scene::ISceneManager *g_menucloudsmgr;
34 :
35 : class Clouds : public scene::ISceneNode
36 : {
37 : public:
38 : Clouds(
39 : scene::ISceneNode* parent,
40 : scene::ISceneManager* mgr,
41 : s32 id,
42 : u32 seed,
43 : s16 cloudheight=0
44 : );
45 :
46 : ~Clouds();
47 :
48 : /*
49 : ISceneNode methods
50 : */
51 :
52 : virtual void OnRegisterSceneNode();
53 :
54 : virtual void render();
55 :
56 1331 : virtual const core::aabbox3d<f32>& getBoundingBox() const
57 : {
58 1331 : return m_box;
59 : }
60 :
61 0 : virtual u32 getMaterialCount() const
62 : {
63 0 : return 1;
64 : }
65 :
66 0 : virtual video::SMaterial& getMaterial(u32 i)
67 : {
68 0 : return m_material;
69 : }
70 :
71 : /*
72 : Other stuff
73 : */
74 :
75 : void step(float dtime);
76 :
77 : void update(v2f camera_p, video::SColorf color);
78 :
79 0 : void updateCameraOffset(v3s16 camera_offset)
80 : {
81 0 : m_camera_offset = camera_offset;
82 0 : m_box = core::aabbox3d<f32>(-BS * 1000000, m_cloud_y - BS - BS * camera_offset.Y, -BS * 1000000,
83 0 : BS * 1000000, m_cloud_y + BS - BS * camera_offset.Y, BS * 1000000);
84 0 : }
85 :
86 : private:
87 : video::SMaterial m_material;
88 : core::aabbox3d<f32> m_box;
89 : float m_cloud_y;
90 : u16 m_cloud_radius_i;
91 : bool m_enable_3d;
92 : video::SColorf m_color;
93 : u32 m_seed;
94 : v2f m_camera_pos;
95 : float m_time;
96 : v3s16 m_camera_offset;
97 : };
98 :
99 :
100 :
101 : #endif
102 :
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