Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #include "settings.h"
21 : #include "porting.h"
22 : #include "filesys.h"
23 : #include "config.h"
24 : #include "constants.h"
25 : #include "porting.h"
26 :
27 1 : void set_default_settings(Settings *settings)
28 : {
29 : // Client and server
30 :
31 1 : settings->setDefault("name", "");
32 :
33 : // Client stuff
34 1 : settings->setDefault("remote_port", "30000");
35 1 : settings->setDefault("keymap_forward", "KEY_KEY_W");
36 1 : settings->setDefault("keymap_backward", "KEY_KEY_S");
37 1 : settings->setDefault("keymap_left", "KEY_KEY_A");
38 1 : settings->setDefault("keymap_right", "KEY_KEY_D");
39 1 : settings->setDefault("keymap_jump", "KEY_SPACE");
40 1 : settings->setDefault("keymap_sneak", "KEY_LSHIFT");
41 1 : settings->setDefault("keymap_drop", "KEY_KEY_Q");
42 1 : settings->setDefault("keymap_inventory", "KEY_KEY_I");
43 1 : settings->setDefault("keymap_special1", "KEY_KEY_E");
44 1 : settings->setDefault("keymap_chat", "KEY_KEY_T");
45 1 : settings->setDefault("keymap_cmd", "/");
46 1 : settings->setDefault("keymap_minimap", "KEY_F9");
47 1 : settings->setDefault("keymap_console", "KEY_F10");
48 1 : settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
49 1 : settings->setDefault("keymap_freemove", "KEY_KEY_K");
50 1 : settings->setDefault("keymap_fastmove", "KEY_KEY_J");
51 1 : settings->setDefault("keymap_noclip", "KEY_KEY_H");
52 1 : settings->setDefault("keymap_cinematic", "KEY_F8");
53 1 : settings->setDefault("keymap_screenshot", "KEY_F12");
54 1 : settings->setDefault("keymap_toggle_hud", "KEY_F1");
55 1 : settings->setDefault("keymap_toggle_chat", "KEY_F2");
56 1 : settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
57 2 : settings->setDefault("keymap_toggle_update_camera",
58 : #if DEBUG
59 : "KEY_F4");
60 : #else
61 1 : "none");
62 : #endif
63 1 : settings->setDefault("keymap_toggle_debug", "KEY_F5");
64 1 : settings->setDefault("keymap_toggle_profiler", "KEY_F6");
65 1 : settings->setDefault("keymap_camera_mode", "KEY_F7");
66 1 : settings->setDefault("keymap_increase_viewing_range_min", "+");
67 1 : settings->setDefault("keymap_decrease_viewing_range_min", "-");
68 1 : settings->setDefault("enable_build_where_you_stand", "false" );
69 1 : settings->setDefault("3d_mode", "none");
70 1 : settings->setDefault("3d_paralax_strength", "0.025");
71 1 : settings->setDefault("aux1_descends", "false");
72 1 : settings->setDefault("doubletap_jump", "false");
73 1 : settings->setDefault("always_fly_fast", "true");
74 1 : settings->setDefault("directional_colored_fog", "true");
75 1 : settings->setDefault("tooltip_show_delay", "400");
76 :
77 : // Some (temporary) keys for debugging
78 1 : settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
79 1 : settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
80 1 : settings->setDefault("keymap_quicktune_next", "KEY_END");
81 1 : settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
82 1 : settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");
83 :
84 : // Show debug info by default?
85 : #ifdef NDEBUG
86 1 : settings->setDefault("show_debug", "false");
87 : #else
88 : settings->setDefault("show_debug", "true");
89 : #endif
90 :
91 1 : settings->setDefault("wanted_fps", "30");
92 1 : settings->setDefault("fps_max", "60");
93 1 : settings->setDefault("pause_fps_max", "20");
94 : // A bit more than the server will send around the player, to make fog blend well
95 1 : settings->setDefault("viewing_range_nodes_max", "240");
96 1 : settings->setDefault("viewing_range_nodes_min", "35");
97 1 : settings->setDefault("screenW", "800");
98 1 : settings->setDefault("screenH", "600");
99 1 : settings->setDefault("fullscreen", "false");
100 1 : settings->setDefault("fullscreen_bpp", "24");
101 1 : settings->setDefault("fsaa", "0");
102 1 : settings->setDefault("vsync", "false");
103 1 : settings->setDefault("address", "");
104 1 : settings->setDefault("random_input", "false");
105 1 : settings->setDefault("client_unload_unused_data_timeout", "600");
106 1 : settings->setDefault("enable_fog", "true");
107 1 : settings->setDefault("fov", "72");
108 1 : settings->setDefault("view_bobbing", "true");
109 1 : settings->setDefault("new_style_water", "false");
110 1 : settings->setDefault("new_style_leaves", "true");
111 1 : settings->setDefault("connected_glass", "false");
112 1 : settings->setDefault("smooth_lighting", "true");
113 1 : settings->setDefault("display_gamma", "1.8");
114 1 : settings->setDefault("texture_path", "");
115 1 : settings->setDefault("shader_path", "");
116 1 : settings->setDefault("video_driver", "opengl");
117 1 : settings->setDefault("free_move", "false");
118 1 : settings->setDefault("noclip", "false");
119 1 : settings->setDefault("continuous_forward", "false");
120 1 : settings->setDefault("cinematic", "false");
121 1 : settings->setDefault("camera_smoothing", "0");
122 1 : settings->setDefault("cinematic_camera_smoothing", "0.7");
123 1 : settings->setDefault("fast_move", "false");
124 1 : settings->setDefault("invert_mouse", "false");
125 1 : settings->setDefault("enable_clouds", "true");
126 1 : settings->setDefault("screenshot_path", ".");
127 1 : settings->setDefault("view_bobbing_amount", "1.0");
128 1 : settings->setDefault("fall_bobbing_amount", "0.0");
129 1 : settings->setDefault("enable_3d_clouds", "true");
130 1 : settings->setDefault("cloud_height", "120");
131 1 : settings->setDefault("cloud_radius", "12");
132 1 : settings->setDefault("menu_clouds", "true");
133 1 : settings->setDefault("opaque_water", "false");
134 1 : settings->setDefault("console_color", "(0,0,0)");
135 1 : settings->setDefault("console_alpha", "200");
136 1 : settings->setDefault("selectionbox_color", "(0,0,0)");
137 1 : settings->setDefault("enable_node_highlighting", "false");
138 1 : settings->setDefault("crosshair_color", "(255,255,255)");
139 1 : settings->setDefault("crosshair_alpha", "255");
140 1 : settings->setDefault("hud_scaling", "1.0");
141 1 : settings->setDefault("gui_scaling", "1.0");
142 1 : settings->setDefault("gui_scaling_filter", "false");
143 1 : settings->setDefault("gui_scaling_filter_txr2img", "true");
144 1 : settings->setDefault("mouse_sensitivity", "0.2");
145 1 : settings->setDefault("enable_sound", "true");
146 1 : settings->setDefault("sound_volume", "0.8");
147 1 : settings->setDefault("desynchronize_mapblock_texture_animation", "true");
148 1 : settings->setDefault("selectionbox_width","2");
149 1 : settings->setDefault("hud_hotbar_max_width","1.0");
150 1 : settings->setDefault("enable_local_map_saving", "false");
151 :
152 1 : settings->setDefault("mip_map", "false");
153 1 : settings->setDefault("anisotropic_filter", "false");
154 1 : settings->setDefault("bilinear_filter", "false");
155 1 : settings->setDefault("trilinear_filter", "false");
156 1 : settings->setDefault("texture_clean_transparent", "false");
157 1 : settings->setDefault("texture_min_size", "64");
158 1 : settings->setDefault("preload_item_visuals", "false");
159 1 : settings->setDefault("enable_bumpmapping", "false");
160 1 : settings->setDefault("enable_parallax_occlusion", "false");
161 1 : settings->setDefault("generate_normalmaps", "false");
162 1 : settings->setDefault("normalmaps_strength", "0.6");
163 1 : settings->setDefault("normalmaps_smooth", "1");
164 1 : settings->setDefault("parallax_occlusion_mode", "1");
165 1 : settings->setDefault("parallax_occlusion_iterations", "4");
166 1 : settings->setDefault("parallax_occlusion_scale", "0.08");
167 1 : settings->setDefault("parallax_occlusion_bias", "0.04");
168 1 : settings->setDefault("enable_waving_water", "false");
169 1 : settings->setDefault("water_wave_height", "1.0");
170 1 : settings->setDefault("water_wave_length", "20.0");
171 1 : settings->setDefault("water_wave_speed", "5.0");
172 1 : settings->setDefault("enable_waving_leaves", "false");
173 1 : settings->setDefault("enable_waving_plants", "false");
174 1 : settings->setDefault("ambient_occlusion_gamma", "2.2");
175 1 : settings->setDefault("enable_shaders", "true");
176 1 : settings->setDefault("repeat_rightclick_time", "0.25");
177 1 : settings->setDefault("enable_particles", "true");
178 1 : settings->setDefault("enable_mesh_cache", "true");
179 :
180 1 : settings->setDefault("enable_minimap", "true");
181 1 : settings->setDefault("minimap_shape_round", "true");
182 1 : settings->setDefault("minimap_double_scan_height", "true");
183 :
184 1 : settings->setDefault("curl_timeout", "5000");
185 1 : settings->setDefault("curl_parallel_limit", "8");
186 1 : settings->setDefault("curl_file_download_timeout", "300000");
187 1 : settings->setDefault("curl_verify_cert", "true");
188 :
189 1 : settings->setDefault("enable_remote_media_server", "true");
190 :
191 1 : settings->setDefault("serverlist_url", "servers.minetest.net");
192 1 : settings->setDefault("serverlist_file", "favoriteservers.txt");
193 1 : settings->setDefault("server_announce", "false");
194 1 : settings->setDefault("server_url", "");
195 1 : settings->setDefault("server_address", "");
196 1 : settings->setDefault("server_name", "");
197 1 : settings->setDefault("server_description", "");
198 :
199 : #if USE_FREETYPE
200 1 : settings->setDefault("freetype", "true");
201 1 : settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
202 1 : settings->setDefault("font_shadow", "1");
203 1 : settings->setDefault("font_shadow_alpha", "128");
204 1 : settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
205 1 : settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
206 :
207 1 : settings->setDefault("fallback_font_shadow", "1");
208 1 : settings->setDefault("fallback_font_shadow_alpha", "128");
209 :
210 2 : std::stringstream fontsize;
211 1 : fontsize << TTF_DEFAULT_FONT_SIZE;
212 :
213 1 : settings->setDefault("font_size", fontsize.str());
214 1 : settings->setDefault("mono_font_size", fontsize.str());
215 1 : settings->setDefault("fallback_font_size", fontsize.str());
216 : #else
217 : settings->setDefault("freetype", "false");
218 : settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans"));
219 : settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
220 :
221 : std::stringstream fontsize;
222 : fontsize << DEFAULT_FONT_SIZE;
223 :
224 : settings->setDefault("font_size", fontsize.str());
225 : settings->setDefault("mono_font_size", fontsize.str());
226 : #endif
227 :
228 : // Server stuff
229 : // "map-dir" doesn't exist by default.
230 1 : settings->setDefault("workaround_window_size","5");
231 1 : settings->setDefault("max_packets_per_iteration","1024");
232 1 : settings->setDefault("port", "30000");
233 1 : settings->setDefault("bind_address", "");
234 1 : settings->setDefault("default_game", "minetest");
235 1 : settings->setDefault("motd", "");
236 1 : settings->setDefault("max_users", "15");
237 1 : settings->setDefault("strict_protocol_version_checking", "false");
238 1 : settings->setDefault("creative_mode", "false");
239 1 : settings->setDefault("enable_damage", "true");
240 1 : settings->setDefault("fixed_map_seed", "");
241 1 : settings->setDefault("give_initial_stuff", "false");
242 1 : settings->setDefault("default_password", "");
243 1 : settings->setDefault("default_privs", "interact, shout");
244 1 : settings->setDefault("player_transfer_distance", "0");
245 1 : settings->setDefault("enable_pvp", "true");
246 1 : settings->setDefault("disallow_empty_password", "false");
247 1 : settings->setDefault("disable_anticheat", "false");
248 1 : settings->setDefault("enable_rollback_recording", "false");
249 : #ifdef NDEBUG
250 1 : settings->setDefault("deprecated_lua_api_handling", "legacy");
251 : #else
252 : settings->setDefault("deprecated_lua_api_handling", "log");
253 : #endif
254 :
255 1 : settings->setDefault("profiler_print_interval", "0");
256 1 : settings->setDefault("enable_mapgen_debug_info", "false");
257 1 : settings->setDefault("active_object_send_range_blocks", "3");
258 1 : settings->setDefault("active_block_range", "2");
259 : //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
260 : // This causes frametime jitter on client side, or does it?
261 1 : settings->setDefault("max_simultaneous_block_sends_per_client", "10");
262 1 : settings->setDefault("max_simultaneous_block_sends_server_total", "40");
263 1 : settings->setDefault("max_block_send_distance", "9");
264 1 : settings->setDefault("max_block_generate_distance", "7");
265 1 : settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
266 1 : settings->setDefault("time_send_interval", "5");
267 1 : settings->setDefault("time_speed", "72");
268 1 : settings->setDefault("year_days", "30");
269 1 : settings->setDefault("server_unload_unused_data_timeout", "29");
270 1 : settings->setDefault("max_objects_per_block", "49");
271 1 : settings->setDefault("server_map_save_interval", "5.3");
272 1 : settings->setDefault("sqlite_synchronous", "2");
273 1 : settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
274 1 : settings->setDefault("dedicated_server_step", "0.1");
275 1 : settings->setDefault("ignore_world_load_errors", "false");
276 1 : settings->setDefault("remote_media", "");
277 1 : settings->setDefault("debug_log_level", "2");
278 1 : settings->setDefault("emergequeue_limit_total", "256");
279 1 : settings->setDefault("emergequeue_limit_diskonly", "32");
280 1 : settings->setDefault("emergequeue_limit_generate", "32");
281 1 : settings->setDefault("num_emerge_threads", "1");
282 1 : settings->setDefault("secure.enable_security", "false");
283 1 : settings->setDefault("secure.trusted_mods", "");
284 :
285 : // physics stuff
286 1 : settings->setDefault("movement_acceleration_default", "3");
287 1 : settings->setDefault("movement_acceleration_air", "2");
288 1 : settings->setDefault("movement_acceleration_fast", "10");
289 1 : settings->setDefault("movement_speed_walk", "4");
290 1 : settings->setDefault("movement_speed_crouch", "1.35");
291 1 : settings->setDefault("movement_speed_fast", "20");
292 1 : settings->setDefault("movement_speed_climb", "2");
293 1 : settings->setDefault("movement_speed_jump", "6.5");
294 1 : settings->setDefault("movement_liquid_fluidity", "1");
295 1 : settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
296 1 : settings->setDefault("movement_liquid_sink", "10");
297 1 : settings->setDefault("movement_gravity", "9.81");
298 :
299 : //liquid stuff
300 1 : settings->setDefault("liquid_loop_max", "100000");
301 1 : settings->setDefault("liquid_queue_purge_time", "0");
302 1 : settings->setDefault("liquid_update", "1.0");
303 :
304 : //mapgen stuff
305 1 : settings->setDefault("mg_name", "v6");
306 1 : settings->setDefault("water_level", "1");
307 1 : settings->setDefault("chunksize", "5");
308 1 : settings->setDefault("mg_flags", "dungeons");
309 1 : settings->setDefault("mgv6_spflags", "jungles, snowbiomes");
310 1 : settings->setDefault("enable_floating_dungeons", "true");
311 :
312 : // IPv6
313 1 : settings->setDefault("enable_ipv6", "true");
314 1 : settings->setDefault("ipv6_server", "false");
315 :
316 1 : settings->setDefault("main_menu_path", "");
317 1 : settings->setDefault("main_menu_mod_mgr", "1");
318 1 : settings->setDefault("main_menu_game_mgr", "0");
319 1 : settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/");
320 1 : settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/");
321 1 : settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
322 :
323 1 : settings->setDefault("high_precision_fpu", "true");
324 :
325 1 : settings->setDefault("language", "");
326 :
327 : #ifdef __ANDROID__
328 : settings->setDefault("screenW", "0");
329 : settings->setDefault("screenH", "0");
330 : settings->setDefault("enable_shaders", "false");
331 : settings->setDefault("fullscreen", "true");
332 : settings->setDefault("enable_particles", "false");
333 : settings->setDefault("video_driver", "ogles1");
334 : settings->setDefault("touchtarget", "true");
335 : settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
336 : settings->setDefault("touchscreen_threshold","20");
337 : settings->setDefault("smooth_lighting", "false");
338 : settings->setDefault("max_simultaneous_block_sends_per_client", "3");
339 : settings->setDefault("emergequeue_limit_diskonly", "8");
340 : settings->setDefault("emergequeue_limit_generate", "8");
341 : settings->setDefault("preload_item_visuals", "false");
342 :
343 : settings->setDefault("viewing_range_nodes_max", "50");
344 : settings->setDefault("viewing_range_nodes_min", "20");
345 : settings->setDefault("inventory_image_hack", "false");
346 :
347 : //check for device with small screen
348 : float x_inches = ((double) porting::getDisplaySize().X /
349 : (160 * porting::getDisplayDensity()));
350 : if (x_inches < 3.5) {
351 : settings->setDefault("hud_scaling", "0.6");
352 : }
353 : else if (x_inches < 4.5) {
354 : settings->setDefault("hud_scaling", "0.7");
355 : }
356 : settings->setDefault("curl_verify_cert","false");
357 : #else
358 1 : settings->setDefault("screen_dpi", "72");
359 : #endif
360 1 : }
361 :
362 0 : void override_default_settings(Settings *settings, Settings *from)
363 : {
364 0 : std::vector<std::string> names = from->getNames();
365 0 : for(size_t i=0; i<names.size(); i++){
366 0 : const std::string &name = names[i];
367 0 : settings->setDefault(name, from->get(name));
368 : }
369 3 : }
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