Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #ifndef NODETIMER_HEADER
21 : #define NODETIMER_HEADER
22 :
23 : #include "irr_v3d.h"
24 : #include <iostream>
25 : #include <map>
26 :
27 : /*
28 : NodeTimer provides per-node timed callback functionality.
29 : Can be used for:
30 : - Furnaces, to keep the fire burnin'
31 : - "activated" nodes that snap back to their original state
32 : after a fixed amount of time (mesecons buttons, for example)
33 : */
34 :
35 : class NodeTimer
36 : {
37 : public:
38 0 : NodeTimer(): timeout(0.), elapsed(0.) {}
39 0 : NodeTimer(f32 timeout_, f32 elapsed_):
40 0 : timeout(timeout_), elapsed(elapsed_) {}
41 0 : ~NodeTimer() {}
42 :
43 : void serialize(std::ostream &os) const;
44 : void deSerialize(std::istream &is);
45 :
46 : f32 timeout;
47 : f32 elapsed;
48 : };
49 :
50 : /*
51 : List of timers of all the nodes of a block
52 : */
53 :
54 : class NodeTimerList
55 : {
56 : public:
57 751 : NodeTimerList() {}
58 751 : ~NodeTimerList() {}
59 :
60 : void serialize(std::ostream &os, u8 map_format_version) const;
61 : void deSerialize(std::istream &is, u8 map_format_version);
62 :
63 : // Get timer
64 0 : NodeTimer get(v3s16 p){
65 0 : std::map<v3s16, NodeTimer>::iterator n = m_data.find(p);
66 0 : if(n == m_data.end())
67 0 : return NodeTimer();
68 0 : return n->second;
69 : }
70 : // Deletes timer
71 0 : void remove(v3s16 p){
72 0 : m_data.erase(p);
73 0 : }
74 : // Deletes old timer and sets a new one
75 0 : void set(v3s16 p, NodeTimer t){
76 0 : m_data[p] = t;
77 0 : }
78 : // Deletes all timers
79 0 : void clear(){
80 0 : m_data.clear();
81 0 : }
82 :
83 : // A step in time. Returns map of elapsed timers.
84 : std::map<v3s16, NodeTimer> step(float dtime);
85 :
86 : private:
87 : std::map<v3s16, NodeTimer> m_data;
88 : };
89 :
90 : #endif
91 :
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