Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #ifndef OBJDEF_HEADER
21 : #define OBJDEF_HEADER
22 :
23 : #include "porting.h"
24 :
25 : class IGameDef;
26 : class INodeDefManager;
27 :
28 : #define OBJDEF_INVALID_INDEX ((u32)(-1))
29 : #define OBJDEF_INVALID_HANDLE 0
30 : #define OBJDEF_HANDLE_SALT 0x00585e6fu
31 : #define OBJDEF_MAX_ITEMS (1 << 18)
32 : #define OBJDEF_UID_MASK ((1 << 7) - 1)
33 :
34 : typedef u32 ObjDefHandle;
35 :
36 : enum ObjDefType {
37 : OBJDEF_GENERIC,
38 : OBJDEF_BIOME,
39 : OBJDEF_ORE,
40 : OBJDEF_DECORATION,
41 : OBJDEF_SCHEMATIC,
42 : };
43 :
44 0 : class ObjDef {
45 : public:
46 0 : virtual ~ObjDef() {}
47 :
48 : u32 index;
49 : u32 uid;
50 : ObjDefHandle handle;
51 : std::string name;
52 : };
53 :
54 : // WARNING: Ownership of ObjDefs is transferred to the ObjDefManager it is
55 : // added/set to. Note that ObjDefs managed by ObjDefManager are NOT refcounted,
56 : // so the same ObjDef instance must not be referenced multiple
57 : class ObjDefManager {
58 : public:
59 : ObjDefManager(IGameDef *gamedef, ObjDefType type);
60 : virtual ~ObjDefManager();
61 :
62 0 : virtual const char *getObjectTitle() const { return "ObjDef"; }
63 :
64 : virtual void clear();
65 : virtual ObjDef *getByName(const std::string &name) const;
66 :
67 : //// Add new/get/set object definitions by handle
68 : virtual ObjDefHandle add(ObjDef *obj);
69 : virtual ObjDef *get(ObjDefHandle handle) const;
70 : virtual ObjDef *set(ObjDefHandle handle, ObjDef *obj);
71 :
72 : //// Raw variants that work on indexes
73 : virtual u32 addRaw(ObjDef *obj);
74 :
75 : // It is generally assumed that getRaw() will always return a valid object
76 : // This won't be true if people do odd things such as call setRaw() with NULL
77 : virtual ObjDef *getRaw(u32 index) const;
78 : virtual ObjDef *setRaw(u32 index, ObjDef *obj);
79 :
80 0 : size_t getNumObjects() const { return m_objects.size(); }
81 0 : ObjDefType getType() const { return m_objtype; }
82 0 : INodeDefManager *getNodeDef() const { return m_ndef; }
83 :
84 : u32 validateHandle(ObjDefHandle handle) const;
85 : static ObjDefHandle createHandle(u32 index, ObjDefType type, u32 uid);
86 : static bool decodeHandle(ObjDefHandle handle, u32 *index,
87 : ObjDefType *type, u32 *uid);
88 :
89 : protected:
90 : INodeDefManager *m_ndef;
91 : std::vector<ObjDef *> m_objects;
92 : ObjDefType m_objtype;
93 : };
94 :
95 : #endif
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