LCOV - code coverage report
Current view: top level - src - object_properties.h (source / functions) Hit Total Coverage
Test: report Lines: 1 1 100.0 %
Date: 2015-07-11 18:23:49 Functions: 2 2 100.0 %

          Line data    Source code
       1             : /*
       2             : Minetest
       3             : Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
       4             : 
       5             : This program is free software; you can redistribute it and/or modify
       6             : it under the terms of the GNU Lesser General Public License as published by
       7             : the Free Software Foundation; either version 2.1 of the License, or
       8             : (at your option) any later version.
       9             : 
      10             : This program is distributed in the hope that it will be useful,
      11             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      12             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13             : GNU Lesser General Public License for more details.
      14             : 
      15             : You should have received a copy of the GNU Lesser General Public License along
      16             : with this program; if not, write to the Free Software Foundation, Inc.,
      17             : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             : */
      19             : 
      20             : #ifndef OBJECT_PROPERTIES_HEADER
      21             : #define OBJECT_PROPERTIES_HEADER
      22             : 
      23             : #include <string>
      24             : #include "irrlichttypes_bloated.h"
      25             : #include <iostream>
      26             : #include <map>
      27             : #include <vector>
      28             : 
      29         282 : struct ObjectProperties
      30             : {
      31             :         // Values are BS=1
      32             :         s16 hp_max;
      33             :         bool physical;
      34             :         bool collideWithObjects;
      35             :         float weight;
      36             :         core::aabbox3d<f32> collisionbox;
      37             :         std::string visual;
      38             :         std::string mesh;
      39             :         v2f visual_size;
      40             :         std::vector<std::string> textures;
      41             :         std::vector<video::SColor> colors;
      42             :         v2s16 spritediv;
      43             :         v2s16 initial_sprite_basepos;
      44             :         bool is_visible;
      45             :         bool makes_footstep_sound;
      46             :         float automatic_rotate;
      47             :         f32 stepheight;
      48             :         bool automatic_face_movement_dir;
      49             :         f32 automatic_face_movement_dir_offset;
      50             : 
      51             : 
      52             :         ObjectProperties();
      53             :         std::string dump();
      54             :         void serialize(std::ostream &os) const;
      55             :         void deSerialize(std::istream &is);
      56             : };
      57             : 
      58             : #endif
      59             : 

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