Line data Source code
1 : /*
2 : Minetest
3 : Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 :
5 : This program is free software; you can redistribute it and/or modify
6 : it under the terms of the GNU Lesser General Public License as published by
7 : the Free Software Foundation; either version 2.1 of the License, or
8 : (at your option) any later version.
9 :
10 : This program is distributed in the hope that it will be useful,
11 : but WITHOUT ANY WARRANTY; without even the implied warranty of
12 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 : GNU Lesser General Public License for more details.
14 :
15 : You should have received a copy of the GNU Lesser General Public License along
16 : with this program; if not, write to the Free Software Foundation, Inc.,
17 : 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #ifndef VOXELALGORITHMS_HEADER
21 : #define VOXELALGORITHMS_HEADER
22 :
23 : #include "voxel.h"
24 : #include "mapnode.h"
25 : #include <set>
26 : #include <map>
27 :
28 : namespace voxalgo
29 : {
30 :
31 : // TODO: Move unspreadLight and spreadLight from VoxelManipulator to here
32 :
33 : void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
34 : INodeDefManager *ndef);
35 :
36 : void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
37 : enum LightBank bank, INodeDefManager *ndef,
38 : std::set<v3s16> & light_sources,
39 : std::map<v3s16, u8> & unlight_from);
40 :
41 : struct SunlightPropagateResult
42 : {
43 : bool bottom_sunlight_valid;
44 :
45 0 : SunlightPropagateResult(bool bottom_sunlight_valid_):
46 0 : bottom_sunlight_valid(bottom_sunlight_valid_)
47 0 : {}
48 : };
49 :
50 : SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
51 : bool inexistent_top_provides_sunlight,
52 : std::set<v3s16> & light_sources,
53 : INodeDefManager *ndef);
54 :
55 : } // namespace voxalgo
56 :
57 : #endif
58 :
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